Scum and Villainy
One extra attack per round, Perception +2
Cost (from Xenostims) -350 credits
Lasts 1D4 rounds
Side Effects: Take extra damage dice from fire/cold attacks
Addiction Chance: 20%
Black market neurotoxin used for temporary physical augmentation. Sprays a fine mist into users eyes, increasing reaction speed and fast twitch muscle response. Due to unrefined and potent nature of chems, users are more susceptible to dependency compared to regulated military stims.
Chemical cocktail inspired and derived from adrenaline sacs found in Kwazel Maw’s, feared for their impossibly swift strike capability. Repeated use causes antibody buildup in user, resulting in ocular scarring and uncontrollable muscle spasms in extremities.